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Animation-pack evaluation reports

These reports apply the repository's versioned animation-pack evaluation skill to delivered game-animation assets. Each report is a dated technical snapshot, not a vendor guarantee, license opinion, or substitute for testing in the target game.

Scorecard

Every cell after the pack name is copied from that report's header block, so the scorecard reaches no conclusion of its own and carries no numeric score. It is the fastest way to pick a pair; read the pair itself for the reasoning. The completeness column carries only the word — each report states the evidence boundary behind it — and Current reports carries the scope and evaluation status of every pair.

PackTechnical verdictEvaluation completenessConfidenceEvaluation dateCurrent evaluator
Protofactor Basic LocomotionUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor Sword & ShieldUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor CampfireUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor ClimbingUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor InjuredUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor 1-Handed MeleeUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor 2-Handed MeleeUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor Dual SwordsUsable with conditionspartialmedium2026-09-01AnimSmith 0.10.0
Protofactor Ultimate Animation CollectionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Basic LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Female Basic LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Female LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Longbow LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Magic LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Male LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Pistol-Handgun LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Rifle 8-Way LocomotionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0
Mixamo Locomotion CollectionInsufficient technical evidencepartialmedium2026-09-01AnimSmith 0.10.0

Report organization

Keep one linked report pair per constituent animation pack:

  • a concise technical report for the decision, capability tiers, important runtime sets, integration recipe, issue ownership, engine status, and fit;
  • an evidence appendix for source identity, canonical roles, pipeline stages, readiness evidence, validation profiles, commands, digests, and detailed engine/compatibility procedures.

This keeps the reader-facing decision short and reevaluation bounded when one pack, engine, or evaluator version changes.

The current linked-pair layout is report format version 2. Both documents name one current AnimSmith evaluator and present ordinary sections as current state for a game developer. Prior evaluator behavior, superseded evidence, and version comparisons belong only in Changes between AnimSmith versions. Report-format version 1 remains an immutable historical/generated contract.

Add a collection-level report pair after multiple constituent packs have been evaluated, even while the rollup is partial. Name evaluated and missing constituents. Its concise report should link rather than duplicate the constituent reports and own only collection-wide conclusions:

  • evaluated and missing constituent packs;
  • combined gameplay/content coverage and meaningful duplicates;
  • cross-pack skeleton, scale, root-motion, timing, style, and retarget paths;
  • cross-pack blend, transition, mask, interaction, and motion-database sets;
  • gaps that one constituent pack fills for another;
  • collection-level value, adoption conditions, and confidence boundaries.

Build the rollup manifest by namespacing validated constituent manifests. Digest-compare every overlapping logical package path before claiming safe co-installation. Treat skeleton identity, engine graph execution, visual blend quality, masking/contact behavior, and target-character acceptance as separate claims. For unarmed/armed combinations, use a full-body state handoff as the default; promote masks only with member-specific pelvis/root/contact evidence.

Reference cross-pack runtime-set members with stable namespaced motion ids such as protofactor-basic-locomotion:walk-forward-unarmed. Never imply compatibility merely because two pack reports use the same canonical primary role. Cross-pack sets require their own grouping evidence and validation.

Use flat, stable filenames for each pair:

  • <vendor>-<pack>.md and <vendor>-<pack>-evidence.md for a constituent pack;
  • <vendor>-<collection>.md and <vendor>-<collection>-evidence.md for a collection rollup.

Current reports

Technical reportEvidence appendixScopeEvaluation status
Protofactor Basic LocomotionDetailed evidenceOne locally held Basic Locomotion pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and 39 unpromoted candidates; no current engine or visual acceptance
Protofactor Sword & ShieldDetailed evidenceOne locally held Sword & Shield pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and 28 unpromoted candidates; no current engine or visual acceptance
Protofactor CampfireDetailed evidenceOne locally held Campfire pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and one unpromoted candidate; no current engine, contact, or visual acceptance
Protofactor ClimbingDetailed evidenceOne locally held Climbing pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and one unpromoted candidate; no current engine, environment, or visual acceptance
Protofactor InjuredDetailed evidenceOne locally held Injured pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and 15 unpromoted candidates; no current engine, blend, or visual acceptance
Protofactor 1-Handed MeleeDetailed evidenceOne locally held 1-Handed Melee pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and 25 unpromoted candidates; no current engine, attachment, or visual acceptance
Protofactor 2-Handed MeleeDetailed evidenceOne locally held 2-Handed Melee pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and 25 unpromoted candidates; no current engine, attachment, or visual acceptance
Protofactor Dual SwordsDetailed evidenceOne locally held Dual Swords pack from the Ultimate Animation CollectionPartial: current AnimSmith 0.10.0 mechanical evaluation and 25 unpromoted candidates; no current engine, contact, or visual acceptance
Protofactor Ultimate Animation CollectionDetailed evidencePartial rollup of Basic Locomotion, Sword & Shield, Campfire, Climbing, Injured, 1-Handed Melee, 2-Handed Melee, and Dual SwordsPartial: current AnimSmith 0.10.0 mechanical rollup of 159 unpromoted candidates; no current cross-pack compatibility, engine, or visual acceptance
Mixamo Basic LocomotionDetailed evidenceOne archive-paired Basic Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Female Basic LocomotionDetailed evidenceOne archive-paired Female Basic Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Female LocomotionDetailed evidenceOne archive-paired Female Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo LocomotionDetailed evidenceOne archive-paired Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Longbow LocomotionDetailed evidenceOne archive-paired Longbow Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Magic LocomotionDetailed evidenceOne archive-paired Magic Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Male LocomotionDetailed evidenceOne archive-paired Male Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Pistol-Handgun LocomotionDetailed evidenceOne archive-paired Pistol-Handgun Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Rifle 8-Way LocomotionDetailed evidenceOne archive-paired Rifle 8-Way Locomotion constituentPartial: exhaustive file/tool baseline and variant ownership contracts; licensing and runtime gates deferred
Mixamo Locomotion CollectionDetailed evidencePartial rollup of nine archive-paired locomotion constituentsPartial: mechanical rollup only; no cross-pack compatibility, engine, or visual acceptance claim

Commercial and other redistribution-restricted source files, excerpts, motion-bearing derivatives, and generated engine projects are not committed. They may be used only in an authorized external workspace for one-time local validation. Reports retain scrubbed artifact labels, non-recoverable digests, evaluator identity, coverage gaps, and procedures needed to repeat the work with authorized inputs. Published tool output about a licensed clip is bounded the same way, by the licensed-derivative rule.

Repository and CI validation uses only synthetic/self-authored fixtures or assets whose licenses explicitly permit repository inclusion and CI use/redistribution. CI must not fetch, cache, or publish a credential-gated marketplace pack.